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This article has been supported by the Polish National Agency for Academic
Exchange under Grant No. PPI/APM/2019/1/00004 titled “3D DIGITAL SILK ROAD”.
This work concerns the issue of proper selection of technologies and tools for teaching students
in the field of 3D computer graphics at the Faculty of Computer Science at the Lublin University
of Technology. The article describes the methodology for the preparation of didactic materials,
the selection method of technologies and programs needed to conduct classes, individual tasks for
students and the method of evaluation of their work. The process of distance learning is presented
on the example of post-processing models of archaeological artefacts from the Silk Road area. The
post-processing of 3D scanning data includes: (1) initial point cloud processing (2) grid models
creation, (3) the received models inspection, (4) texturing and mapping, and finally (5) model
optimisation. This is an example of practical use of computer graphics technologies to preserve
cultural heritage. During the work with the models the following software was used: Artec Studio,
MeshLab and Gimp. Microsoft Teams was used to communicate with the students. The Moodle
platform was used to exchange and share materials. The material for processing was obtained using
3D optical scanning in Uzbekistan. Post-processing of 3D mesh models was carried out in the
direction of their later use in presentations and multimedia exhibitions.